P/01 · Cobra Card Game
A custom multiplayer card game built around serious systems. Every phase of play — dealing, turn resolution, scoring — is driven by explicit state machines so the flow stays deterministic even as the table grows.
The presentation layer runs on a professional UI Toolkit setup, with DOTween driving the animation so card movement stays responsive.
- Complex turn management with per-phase state machines
- Sophisticated score calculation logic
- Professional UI Toolkit interface + DOTween animations
Spec
- Type
- Multiplayer Card Game
- Systems
- State Machines · Scoring
- Engine
- Unity
- Language
- C#